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One clue. Many words. Two teams.
Two teams compete to contact all their secret agents using one-word clues. The Spymaster knows which words belong to their team — and must give clever clues without accidentally guiding opponents to the Assassin. The AI host manages the board and keeps score.
The AI host sets up a 5×5 grid of 25 word cards.
Each team's Spymaster secretly knows which words belong to their team (8–9 each) and which is the Assassin.
The Spymaster gives a one-word clue and a number — the number of their words that relate to the clue.
The team guesses words; a wrong guess ends their turn. Hitting the Assassin loses instantly.
The first team to contact all their agents wins.
You see the secret grid. Give one-word clues that connect multiple of your team's words — without leading them to opponents' cards or the Assassin.
Discuss with your team and guess which cards match the Spymaster's clue. Wrong guesses give the enemy an advantage.
Two teams each have a Spymaster who sees which words on the board belong to their team. Spymasters give one-word clues and a number; their team guesses matching words. First team to find all their words wins.
Your team loses immediately. The Assassin word is the most dangerous card on the board — the Spymaster must craft clues that avoid it.
You need at least 4 players (2 per team), but it works with up to 12. The AI can fill seats if you have an odd number.
No enforced time limit by default, but you can ask the AI host to add a timer for a more fast-paced experience.
Jackbox requires one player to own and stream the game. Codenames on TextGame.ai is free, runs entirely in the browser, and everyone joins with just a link — no purchase, no streaming setup needed.
The AI game master sets everything up in seconds. No moderator, no prep — just play.
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