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Knights of the Round Table — trust no one
The forces of Good must complete three quests to save Camelot, but the forces of Evil lurk among the Knights. Merlin knows who the traitors are — but if he's identified by the Assassin, all is lost. Play this Arthurian social deduction game online with a full AI host.
The AI host assigns roles: Merlin, Percival, Servants of Arthur (Good) vs Assassin, Mordred, Minions of Mordred (Evil).
The Leader nominates a team for the current quest. Everyone votes to approve or reject.
If approved, team members secretly vote Success or Fail. Evil players can choose to Fail.
Three successful quests wins for Good; three failed quests wins for Evil.
If Good wins three quests, the Assassin gets one chance to identify Merlin. If correct, Evil wins.
Knows all Evil players. Must guide Good subtly without revealing yourself to the Assassin.
Knows fellow Evil players. If Good wins, you get one shot to identify and eliminate Merlin.
Knows who Merlin is. Protect his identity while guiding the team.
Loyal knights with no special knowledge. Trust your instincts.
Sabotage quests from within and protect your identity.
Avalon is a social deduction game where Good knights try to complete three quests while Evil players secretly sabotage them. Merlin knows all Evil players, but revealing himself means instant defeat.
Avalon works best with 5–10 players. The AI host adjusts role distribution automatically based on player count.
Avalon has more complex roles (Merlin, Percival, Assassin) and an added assassination mechanic at the end. It rewards strategic deception and careful deduction.
Yes. The AI game master fills any empty seats with AI characters that behave consistently with their assigned role.
The AI game master sets everything up in seconds. No moderator, no prep — just play.
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